OSRS Fletching Guide for Levels 1-99 in 2 Methods
Fletching in 2007scape is a hugely popular way to make money due to its afk-ability and the low prerequisites for skilling even at high levels. For modest investments, or even with the right woodcutting level, most players can turn a profit and invest very little money into the skill on the way to reaching level 99. This is particularly true among Ironmen, who can resell bows to stores or make use the arrows they create themselves. On the downside, this skill can also be extremely monotonous and even boring at times if you don’t break it up with some other interesting activity, so I’ve put together the best OSRS Fletching Guide for levels 1 to 99 for you, whether you want to stay engaged and multi-skill or tune out entirely and watch Netflix in the background.
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Method One: Multiskilling Arrows and Bolts
This method is hugely popular because it can be done while you’re doing pretty much anything else. If you’re running Slayer tasks, you can be fletching arrows without slowing your other skilling down at all. First, you’ll have to either spend a decent amount of time making your own arrow shafts, arrowheads, and gathering feathers, or you’ll buy all these things from the Grand Exchange. This method will probably lose you a bit of GP per exp if you’re buying all your materials. On the other hand, it takes a lot of time to create all these materials if you’re not buying them. I recommend spending your time making arrows while you are skilling a primary skill All you need to do is carry arrow shafts, arrowheads, and feathers with you while you’re doing something else to make GP, so you can buy your materials after every run.
For this method, you want to always be making the best arrows you can, so from 1 to 30, create regular iron arrows. At 30, switch over to steel arrows, and at 55 begin making broad bolts (note that for Broad Bolts you will have to spend 300 Slayer Points with a Slayer Master to create the bolts, so it’s a good use of time to be training slayer which you’re working your way up to level 55 Fletching.) If you decide not to spend any time on Slayer then create the highest level arrow you can until 99. Broad bolts or Broad arrows will carry you the whole way to 99 at a rate of approximately 155exp/hour at peak rates.
Method Two: Bank Noting and Bows
The second method, creating unstrung bows and stringing them, is slightly more exp per hour than making arrows, but it’s also slightly more boring than the simple arrows method. If you’ve spent a lot of time around the Grand Exchange or Seers Village bank, you’ve probably seen players fletching at their banks, without moving, without doing anything else. This is the true nature of Fletching Training. This is not at all a click-intensive or focus demanding exercise, so you’ll be able to pull up Netflix on another screen or your favorite podcast and simply tune out while your character spends roughly 40 seconds per inventory to fletch all the bows after you’ve clicked. Here’s how to do it:
First, carry noted logs with you and a knife, then stand near to a bank deposit box and a banker. The best spot for this is the Seers Village bank. Stand in the back corner, use your noted logs on the banker to turn them into real logs. Fletch all the logs into unstrung bows, then deposit all of them into the bank deposit box. Rinse and repeat. If you don’t want to go for maximum efficiency, you can simply use any bank, leave the logs in your bank, and deposit and withdraw normally, but if you get in a good rhythm with the method suggested above, your exp rates can exceed 200k per hour at level 50.
For stringing bows, you may actually profit if you stay at the Grand Exchange and sting unstrung bows you buy on the exchange. This method is also faster than fletching unstrung bows, at a rate of about 2 : 3 (stringing: fletching.) As of the time of this writing, you can profit about 1.1 gp/exp by stringing Yew Longbows, and 0.8 gp/exp by stringing Magic longbows. If you’re unfamiliar with gp/exp rates, this is a way of defining how much gp per experience point you earn or pay to level up your skill. A positive value is always good because you are turning a profit, which a negative value means you’re paying gp to level up, which is typically faster than profitable methods. In this case, however, you’ll actually be earning upward of 180k exp / hour while you’re profiting! It’s important to consider the current exchange prices before you invest in this method to try to turn a profit, however, because not all bows will profit and prices change constantly on the Grand Exchange.
So what bows should you be making for 1 to 99? I recommend fletching logs into unstrung bows and selling them until level 10, then stringing unstrung longbows until level 20. Fletch oak short bows and longbows into unstrung bows from levels 20 to 25 and 25 to 35, respectively. Fletch willow shortbows until level 40, and then willow longbows until level 50. Until these levels, it’s unlikely you’ll have turned much of a profit, if any profit if you’re buying your materials.
Beyond 50 is when you’ll really start making money, as you can begin making maple bows. At this level, I personally recommend stringing everything until you hit level 99 for the fastest experience per hour, as stringing is markedly faster than fletching unstrung bows, and both methods will usually turn a profit. Switching to fletching unstrung bows for shortbows may actually ultimately turn a better overall profit, but it decreases the rate at which you level up, and the high-level gp/hour outweighs the slight offset in cost this gives you at lower levels. String the highest level bow you can until magic longbows, at which point you’ll be receiving roughly 200k gp and exp per hour, some of the best rates for skilling in the game.
For more OSRS, check this out: Gaining OSRS Farming Patches from Start to Finish