The Pantheon Game: Old School Dynamics Meet Modern Sensibilities
Greetings and salutations! For this week’s upcoming title, we will be looking at the much-anticipated Pantheon Game. Having been in the works for a couple of years now, it shouldn’t be long before it sees the light of day and we can finally settle the question of whether or not it was worth the long wait.
What is Pantheon: Rise of the Fallen?
Currently under development by Visionary Realms, Pantheon is a fantasy-rich MMO that aims to mesh both old and new gameplay elements. Having delved into its pre-alpha phase way back in December 2017, it should have inched significantly closer to the finish line. However, as is the case with most crowd-funded games, you never really know. At best, we can hope that for it to be completed so we can get to enjoy the game and unlock its many adventures as soon as possible.
If you’re considering joining in on the crowd-funding aspect, then this next bit of info should give you enough incentive: By pledging specific amounts of money, players will be entitled to various packages and incentives that will become available to them once the game officially launches. As of press time, Visionary Realms are currently considering one of two business models. The first being a subscription-based service, much like conventional MMO titles; the other being the buy-to-play route where players can claim dibs on future expansions at a later time. Lastly, Pantheon is set to be a PC-only release, with Mac still under consideration. Sorry, hardcore console gamers.
How different is it compared to other MMOs?
Quite different. While the game indeed retains some time-tested MMO mechanics, it manages to seamlessly integrate new hype-worthy features. Among the unique mechanics is the situational approach that it takes. This means that instead of working your way from the worst to the best gears, practically everything will be available for a good chunk of the game. You will be required to switch them around depending on the dungeon or situation you find yourself in.
In addition, NPCs will be quite reactive to foster a more dynamic experience for players. For example, clearing an encampment of weaker foes will allow stronger foes to settle in at a much later time. Lastly, raid dungeons will not be instanced based, and instead will be open to all players at a given time. This opens up the possibility for fresh strategies as most MMOs have taken the instance-based path where only a fixed amount of players are allowed access.
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Should we be excited about this game?
Of course! We’ve seen far too many games built up with buzzword upon buzzword and marketing hype only to fall flat on its proverbial face when it finally gets released. Where Pantheon separates itself is that instead of trying to break new ground. Instead of trying to lure the gaming public with promises of old school dynamics and modern-day gaming sensibilities. Right from the get-go, it’s apparent that Rise of the Fallen draws heavy inspiration from the likes of classic titles such as Everquest and Vanguard: Saga of Heroes. But does that mean this Pantheon Game is a ripoff? Absolutely not! The evolutionary—rather than revolutionary—take on things just might be the key to this game’s success.
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