Diablo Immortal Best Classes PvE

Best PvE Class Diablo
By | October 20th, 2022 | Categories: Diablo

Generally speaking, for PvE, the ultimate question for those new to the game when jumping into Blizzard’s Diablo Immortal is which class they should pick. Honestly, there is no such thing as the best class in PvE. The game is built well to ensure each class is balanced, but we can say that some classes are more effective than others. If you plan to play solo Diablo Immortal, you can read through this guide to help you out. As a disclaimer, the guide will not touch on the PvP aspect of the game as we will go through the solo activities that will take most of your time trying to upgrade and level up your character.

S Tier PvE Class

Demon Hunter

A Demon Hunter deals massive damage but can also take a lot of damage from enemies. In Diablo Immortal, even though they are the squishiest class in the game, their dealing damage makes up for it, and with a ranged dual crossbow, they can keep their distance from enemies if you are into ranged attacks rather than melee. Their single target damage makes it practical to go against bosses but lacks crowd control.

  • Skills:
    • Crossbow shot: Shoot arrows that deals damage but sacrifice mobility speed.
  • Ultimate Volley: For 12 seconds, enhance the Crossbow shot attack by increasing the damage per second while increasing your character’s movement speed.
  • Multishot: Fires multiple crossbow bolts in all directions for crowd control. This ability has a maximum of three uses.
  • Rain of Vengeance: An Area of Effect ability that sends a rain of arrows to attack enemies from above for four seconds.
  • Daring Swing: Daring Swing acts as a grapple that pulls you away to a nearby location while also dealing damage to enemies in the way. This ability has a maximum of two uses.
  • Vengeance:
    • Active: For six seconds, every primary attack will deal additional damage.
  • Passive: Increased movement speed will be gained by 3%, depending on how many enemies are within your area. The maximum number of stacks for this ability is up to 10 times.
  • Legendary Items:
    • Head: Vision of the Lost
    • Shoulders: Hailstone Shoulders
    • Chest: Heart of Vengeance
    • Legs: Coff’s Unrelenting Fury
    • Primary Hand Weapons: Flamespite
    • Off-Hand Weapon: The Hungerer
  • Normal Gems:
    • Red Gems: Tourmaline is a damage buff which is better than getting a Ruby.
  • Blue Gems: Sapphires is an armor penetration buff which is better than getting an Aquamarine gem that is an armor buff.
  • Yellow Gems: Get either Citrine or Topaz gems that have the highest level, although this does not matter as potency and resistance are not helpful for a Demon Hunter.
  • Legendary Gems:
    • Blood-Soaked Jade
    • Chip of Stone Flesh
    • Echoing Shade
    • Frozen Heart
    • Howler’s Call
    • Seeping Bile

Barbarian

As a Barbarian class, they are the most versatile type of character in Diablo Immortal. There are multiple ways of maximizing the potential of a Barbarian, but solo playing in this class, it would be best to go for a Barbarian Whirlwind Build. The Barbarian class can deal much damage with their melee and Area of Effects.

  • Skills:
    • Lacerate: An attack that deals damage and heals you after every three hits for 15% of each damage.
  • Blood and Rage: Enhances the free attack, Lacerate, for twelve seconds while increasing the heal for 20% of each damage. The range also has increased; now, every third attack does not only heal you but knocks back enemies away.
  • Hammer of the Ancients: Summon a hammer that will smash enemies in front of you to deal damage so consequential that it shakes the earth for two seconds; additional damage shall also be dealt when using the Hammer of the Ancients.
  • Whirlwind: Continuously attack nearby enemies to deal damage while mobility has been reduced by 70%. Remember that Whirlwind consumes and will regenerate when not in use.
  • Sprint: Movement speed will be increased by 50% for 4.5 seconds while immune to any movement debuff effects.
  • Wrath of the Berserker: This ability will increase your attack speed by 50% and your movement speed by 20% for 6.5 seconds.
  • Legendary Items:
    • Head: Second Breath
    • Shoulders: The Coming Storm
    • Chest: The Gathering
    • Legs: Screaming Fury
    • Primary Hand Weapon: The Tempest
    • Off-Hand Weapon: The Remembered
  • Normal Gems:
    • Red Gems: Tourmaline is a damage buff which is better than getting a Ruby.
  • Blue Gems: Sapphires is an armor penetration buff which is better than getting an Aquamarine gem that is an armor buff.
  • Yellow Gems: Get either Citrine or Topaz gems that have the highest level, although this does not matter as potency and resistance are not helpful for a Barbarian.
  • Legendary Gems:
    • Blessing of the Worthy
    • Blood Soaked Jade
    • Chip of Stone Flesh
    • Frozen Heart
    • Phoenix Ashes
    • Sleeping Bile

Crusader

Crusaders are similar to Barbarians with melee attacks but with a combination of more extensive Area of Effect attacks. Although they cannot deal as much damage, they can absorb more damage with their beefed-up shields.

  • Skills:
    • Punish: Gain Hardened Senses when striking an enemy for damage to increase your chance of Blocking by 30% for two seconds.
  • Spinning Shield: A spin attack that inflicts damage on enemies will pull enemies towards you to deal additional damage. The maximum use of this weapon is three uses.
  • Falling Sword: Impale the holy sword into the ground to deal damage for more than five seconds to all nearby enemies, then follow up with another Falling Sword to launch your character and crash down at the sword’s location. All enemies nearby will deal damage after getting the sword.
  • Draw and Quarter: Summon and mount a Celestial War Horse for six seconds and increase your movement speed by 65%. Draw and Quarter will replace your primary attack with a Holy Chain to bind eight nearby enemies to drag them as you ride this horse.
  • Crusader: An area-of-effect attack that will damage all nearby enemies for more than six seconds.
  • Legendary Items:
    • Head: Many-Eyed Aegis
    • Shoulders: Sivket’s Advantage
    • Chest: Besieger
    • Legs: Bladed Jambeau
    • Primary Hand Weapon: Little Lance
    • Off-Hand Weapon: Pavise of Ten Wings
  • Normal Gems:
    • Red Gems: Tourmaline is a damage buff which is better than getting a Ruby.
  • Blue Gems: Sapphires is an armor penetration buff which is better than getting an Aquamarine gem that is an armor buff.
  • Yellow Gems: Get either Citrine or Topaz gems that have the highest level, although this does not matter as potency and resistance are not helpful for a Crusader.
  • Legendary Gems:
    • Blessing of the Worthy
    • Blood Soaked Jade
    • Chip of Stone Flesh
    • Frozen Heart
    • Phoenix Ashes
    • Sleeping Bile

A Tier PvE Class Diablo Immortal

Necromancer

As a Necromancer class, their attacks are from short to mid-range. You would maintain a short distance from your opponents but can summon undead minions to do your work instead.

  • Skills:
    • Soulfire: Casts balls of fire and explodes upon landing on an enemy, dealing damage to the target and 20% damage to nearby targets.
  • Hungering Soulfire: Summons more incredible bone spirits to attack enemies rather than balls of fire; these spirits will attack for 12 seconds while targeting enemies multiple times.
  • Command Skeletons:
    • Active: Summons skeletons to attack at a specific location while increasing the attack speed by 80% for 4.5 seconds.
    • Passive: Raise a skeleton from the dead every eight seconds with a maximum of four skeletons. Each one can deal damage when attacking.
  • Skeletal Mage: Rather than summoning skeletons to go forth and attack, these are immobile skeletons that cast Soulfire bolts to damage enemies. This ability’s maximum number of skeletons is six melee skeletons and skeleton mages.
  • Dark Curse: An area-of-effect attack that deals damage in the form of a curse. For over six seconds, Dark Curse will inflict damage while reducing all enemy vision within its radius.
  • Command Golem: When summoning a Bone Golem, it will stay in play for 24 seconds to deal damage to enemies while stunning them for 2 seconds. You can command your golem to even leap to a nearby location to deal massic damage. With its size and tank likeability, this will attract enemies to attack the golem for six seconds.
  • Legendary Items:
    • Head: Visitant’s Sign
    • Shoulders: Linger-Mantle
    • Chest: Exhumant’s Back Bone
    • Legs: Guided by Maggots
    • Primary Hand Weapon: Desolatoria
    • Off-Hand Weapon: Baleful Trinity
  • Normal Gems:
    • Red Gems: Tourmaline is a damage buff which is better than getting a Ruby.
  • Blue Gems: Sapphires is an armor penetration buff which is better than getting an Aquamarine gem that is an armor buff.
  • Yellow Gems: Get either Citrine or Topaz gems that have the highest level, although this does not matter as potency and resistance are not helpful for a Necromancer.
  • Legendary Gems:
    • Blessing of the Worthy
    • Blood Soaked Jade
    • Chip of Stone Flesh
    • Frozen Heart
    • Phoenix Ashes
    • Sleeping Bile

Wizard

A class focused on ranged attacks, but unlike a Demon Hunter, Wizards can get closer to an enemy to use elemental magic to get up close and personal. A Wizard is perfect for crowd control with its high Area of Effect damage.

  • Skills:
    • Magic Missile: A shot of magic energy to strike an enemy while dealing damage.
  • Ice Missle: The Ice Missile’s ultimate ability will enhance a regular ice missile to freeze enemies for twelve seconds while adding damage and movement speed debuffs.
  • Lightning Nova: Cast 10 lightning balls in all directions to deal damage outwards before dealing damage again when the balls return. The limit that Lightning Nova can target is six.
  • Teleport: The essential skill on this list, you can teleport forward with up to three uses.
  • Arcane Wind: A blast of wind that knocks enemies back while dealing damage. The longer it is charged, the greater the distance it can travel. Expect a 50% increased damage to enemies that have burning damage.
  • Meteor: Huddle a meteor that comes from the sky to deal damage and stun all areas in the area for three seconds. Meteor will inflict burning damage to opponents for over six seconds.
  • Legendary Items:
    • Head: Lyan’s Resonant Wisdom
    • Shoulders: Shoulders of the Cataclysm
    • Chest: Starcaller’s Drapery
    • Legs: Riftdancer’s Stride
    • Primary Hand Weapon: Windshaper
    • Off-Hand Weapon: The Siphon
  • Normal Gems:
    • Red Gems: Tourmaline is a damage buff which is better than getting a Ruby.
  • Blue Gems: Sapphires is an armor penetration buff which is better than getting an Aquamarine gem that is an armor buff.
  • Yellow Gems: Get either Citrine or Topaz gems that have the highest level, although this does not matter as potency and resistance are not helpful for a Wizard.
  • Legendary Gems:
    • Blessing of the Worthy
    • Blood Soaked Jade
    • Chip of Stone Flesh
    • Frozen Heart
    • Phoenix Ashes
    • Sleeping Bile

B Tier

Monk

Monks are a class that focuses on melee combat, similar to Barbarians and Crusaders, and like a Wizard, instead of using magic for crowd control, they would use melee instead. These crowd control abilities are best used when grouping enemies together.

  • Skills:
    • Fists of Thunder: Teleport to a nearby enemy to unleash multiple deadly punches; each punch deals damage and allows you to teleport again after every three punches.
  • Cyclone Strike: Cast a vortex to pull enemies and deal damage; the longer it is charged, the stronger the damage and the more significant the distance.
  • Seven-Sided Strike: A dash that can strike nearby enemies seven times to deal damage; any additional hits on a single enemy will deal 50% of the average damage.
  • Mystic Strike: Another dash that will throw you forwards up to 4.5 yards to leave a spirit behind to pull enemies toward you and deal damage. You can use this ability up to three times.
  • Exploding Palm: A palm strike that can deal with a bleeding debuff, any enemies that die from bleeding will explode while damaging any enemies within the blast radius. When attacking a single target with the Exploding Palm ability will be hit five times within a second; the maximum uses for this ability are only 2.
  • Legendary Items:
    • Head: Crippling Insight
    • Shoulders: Discipline’s Weight
    • Chest: Breath of Incense
    • Legs: Path of the Storm
    • Primary Hand Weapon: Dragon’s Indignation
    • Off-Hand Weapon: Eye of the Storm
  • Normal Gems:
    • Red Gems: Tourmaline is a damage buff which is better than getting a Ruby.
  • Blue Gems: Sapphires is an armor penetration buff which is better than getting an Aquamarine gem that is an armor buff.
  • Yellow Gems: Get either Citrine or Topaz gems that have the highest level, although this does not matter as potency and resistance are not helpful for a Monk.
  • Legendary Gems:
    • Blessing of the Worthy
    • Blood Soaked Jade
    • Chip of Stone Flesh
    • Frozen Heart
    • Phoenix Ashes
    • Sleeping Bile

Dominate Diablo PvE

Hopefully, this tier list can help you decide which class you would like to select when starting your first adventure in Diablo Immortal. However, you should feel free to try other classes to suit your playstyle better or experiment to check out the other classes for the experience. The road to becoming an Immortal is yours to forge.

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