All R.E.P.O. Items and Upgrades: What They Do

R.E.P.O.’s rogue-like nature requires players to increase their capabilities with every new round. These wares increase prices with every shop reset, so you’ll need to know what each does and if you need them in your run. Here are all the items and upgrades that you can get in R.E.P.O.
Table of Contents
All R.E.P.O. Shop Items and Upgrade Table Guide
There are two types of shop items in R.E.P.O.: upgrades and items. Upgrades are one-time-use consumables that buff your stats. Items can be one-time use or permanent, so you have to decide which ones are important. Here are all the wares that you can buy and their effects.
Upgrades
Name | Price | Effect |
---|---|---|
Small Health Pack | $3K-5K | Replenish 25HP. |
Medium Health Pack | $6K-10K | Replenish 50HP. |
Large Health Pack | $9K-12K | Replenish 100HP. |
Stamina | $2K | Increase stamina by 10 points. |
Sprint Speed | $6K-8K | Increase sprint speed. |
Health | $6K-8K | Increase max health by 20HP. |
Strength | $6K-8K | Increase strength to pick up larger, heavier items. |
Range | $6K-8K | Increase pick-up range (left-click). |
Tumble Launch | $4K-5K | Increase tumble launch distance. (Q on Default) |
Extra Jump | $12K | Gives you two jumps instead of one. |
Map Player Count | $11K | Keep track of your teammates’ position and who is still alive on the map (with Tab) based on the number of upgrades you have. You need to buy this upgrade depending on the number of crewmates you have to detect all of them. |
Items
Name | Type | Price | Description |
---|---|---|---|
Frying Pan | Weapon | $24K-27K | A melee weapon that you can swing. |
Gun | Weapon | $46K | Fires projectile with great first shot accuracy but loses precision when shooting it without breaks. |
Tranq Gun | Weapon | $17K | Temporarily puts monsters to sleep. |
Shotgun | Weapon | $92K | Pump action shotgun with unlimited ammo. The third shot swings the shotgun behind you, making it difficult to control. Use “E” to shoot. |
Sledge Hammer | Weapon | $44K-48K | A melee weapon you can swing. Best used horizontally or while performing 360 spins to clear monsters surrounding you. |
Baseball Bat | Weapon | $24K-29K | Another melee weapon that’s got good handling and attack speed. |
Inflatable Hammer | Weapon | $9K | Can deal explosive damage when it connects with a flat surface, causing a knockback effect on the user. |
Sword | Weapon | $25K-26K | Held close to you. Cannot use the scroll wheel to increase its range. |
Grenade | Throwable | $3K | Press “E” to pull the pin and toss it towards your target. This can destroy valuables. |
Stun Grenade | Throwable | $3K | A useful item to temporarily stun monsters standing within its radius. It has friendly fire. |
Shockwave Grenade | Throwable | $3K | Deals damage to monsters within its damage while halting their movements. |
Stun Mine | Throwable | Stuns anyone who walks atop it for approximately five seconds. You cannot move if you’re trapped inside it. | Stuns anyone who walks atop it for approximately five seconds. You cannot move if you’re trapped inside it. |
Shockwave Mine | Throwable | $3K | It hinders movement and deals damage, although not as powerful as the standard grenade. |
Explosive Mine | Throwable | $3K | The highly impactful mine that kills anyone who steps foot on it. Look out for the red beam as this indicates it is functioning properly. All mines will beep before they activate. |
Zero Gravity Orb | Throwable | $44K-46K |
Creates a dome around the orb where the area within has zero gravity. |
Zero Gravity Drone | Drone | $24K | Locks onto the nearest object or living organism and gives them buoyancy (including enemies). Slows down players. |
Recharge Drone | Drone | $4K-5K | Recharge Drone restores power to items with a charge (e.g., Trackers). |
Feather Drone | Drone | $16K | Lets you jump higher. |
Roll Drone | Drone | $10K | Lets you roll further. |
Indestructible Drone | Drone | $28K | Makes one item indestructible, great for large, heavy items. |
Extraction Tracker | Utility | $5K-7K | Locates the next extraction point. |
Valuable Tracker | Utility | $15K | Locates the nearest valuable to your location. |
Energy Crystal | Utility | $7K-9K |
Installed into the R.E.P.O.’s truck to recharge electrical tools (e.g., Trackers). |
Rubber Duck | Utility | $16K |
An explosive device that can ricochet off surfaces once thrown. Deals explosive damage and can knockback. (Has Friendly fire) |
Pocket C.A.R.T. | Utility | $17K-18K |
A small cart you can use for tiny, high-value items. |
C.A.R.T. | Utility | $41K-45K | Lets you roll further. |
Note: Items increase in price with every successive round. In addition, multiple copies of the same item can appear in the shop per reroll.