list All Upcoming Path of Exile 2 Patch 0.1.1 Changes - PlayerAuctions Blog

All Upcoming Path of Exile 2 Patch 0.1.1 Changes

By | January 13th, 2025 | Categories: Path of Exile

Grinding Gear Games has released a video talking about Path of Exile 2’s Patch 0.1.1 and its features like revamped map rewards, map changes, and some much-needed QoL changes. Players are greatly anticipating the update, which is why we’ll summarize each change and what you can expect.

Mapping Updates

  • The game will significantly increase the spawns of monsters and chests of Magic and Rare quality, as well as Strongbox, Essence, and Precursor artifact spawns.
  • Part of this change includes increased boss monster node spawns on the map since these appear less often on certain tilesets.
  • Precursor Towers will soon come with new tilesets such as Mesa, Alpine Reach, Sinking Spire, and Bluff, while the Lost Towers tileset will be getting an update on its layout.
  • A new Precursor Tablet that adds Boss monsters to nearby nodes will be added to the loot pool.
  • The Citadel map will have a pillar of light when inside the fog of war so that players can start charting a course toward it.
  • Strongbox monster spawns will occur faster.
  • Certain map terrain and Rare monster modifier effects will be changed to be more visually telegraphed.
  • The Atlas overworld screen will be optimized for faster loading times.
  • Map biomes will be displayed when hovering the cursor on a node.

Delirium, Ritual, and Expedition League Changes

  • Expedition shop items will have far improved rarity for more rewarding payouts.
  • Delirium will be getting a fix for Delirium monsters not spawning upon starting the event.
  • Simulacrum drop rates will be increased by around 20%.
  • Omens appearing in Ritual shops are 60% more likely.

Pinnacle Boss Changes

  • The Arbiter of Ash boss will give players 6 attempts, which lowers as the difficulty increases. This boss will also be forfeited if the player leaves the map via portal.

All Unique Item Rebalancing

Many low-level Uniques are considered to be too underpowered to justify using, which is why GGG will be giving certain items a much-needed buff and change to feel more build-enabling:

  • Blackbraid: Armor and Elemental Resistance modifier added
  • Doedre’s Tenure: Maximum Energy Shield modifier added
  • Bramblejack: Cannot Evade and Life Regeneration When Surrounded added
  • Edyrn’s Tusks: All modifier values buffed
  • Brynhand’s Mark: Reduced Attack Speed modifier added, all other modifiers buffed
  • Frostbreath: Critical Hit Chance added
  • Gamblesprint: Increased Rarit of Items Found modifier added.
  • Mist Whisper: Increased Chill Duration added
  • Matsya: Cold and Lightning Damage added
  • Painter’s Servant: Elemental Damage Resistances removed, Elemental Damage converted to Extra Fire, Ice, and Lightning Damage added.
  • Titanrot Cataphract: All modifier values buffed.
  • Wylund’s Stake: Fire Resistance and +Strength modifiers added.

Item Crafting Changes

  • Runes can now be replaced on sockets with an existing Rune.
  • High-tier Rare items will have more valuable modifiers.

Monster Nerfs

GGG currently has a massive laundry list nerfing certain monsters, but here are the highlighted nerfs mentioned during the podcast:

  • The Mighty Silverfist’s roll deals significantly less damage.
  • Plague Bearer explosions will no longer occur off-screen.
  • Miners throw grenades less frequently and have better visual clarity.
  • Lost-Men Zealots will no longer cast Meteor off-screen.

Console Loot Filters

Console players for Path of Exile 2 will soon be able to simply follow loot filters of their choice through the official PoE 1 website. These changes will also be implemented on the PoE 2 site along with an improved user experience.

Miscellaneous Changes

  • The number of Charm charges will be displayed on the UI
  • Armor damage reduction and the Scavenged Plating skill will be buffed.

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