All Tainted Grail: The Fall of Avalon Starting Choices and Related Skills Guide

In Tainted Grail: The Fall of Avalon, you’ll be presented with several choices while you’re talking with the Prison Guard at the start of the game. Aside from establishing the lore of your character, your text choices also determine your stats. These attributes provide a massive boost to your early game experience, so you’ll want to choose the ones that best suit your playstyle.
Table of Contents
All Starting Choices and Resulting Attributes
At the start of the game, you’ll be given five prompts by the Prison Guard, and you’ll get a set of choices for each one. The initial statements indicate the attributes you get for each choice, but the follow-up prompts are vague. However, those follow-ups do have additional benefits depending on which one you pick. Here are all the Tainted Grail starting choices.
Initial Prompt: I was on my way to enlist in the army.
- +3 One-Handed
- +3 Two-Handed
- +3 Blocking
- +3 Heavy Armor
- +3 Athletics
Follow-up Prompts: Infantry
- +6 One-Handed
- +3 Blocking
- +3 Heavy Armor
Follow-up Prompts: Archers
- +3 One-Handed
- +6 Archery
- +3 Medium Armor
Follow-up Prompts: Battlemages
- +3 One-Handed
- +3 Heavy Armor
- +6 Magic
- +1 Magic: Burning Ember
Follow-up Prompts: Healers
- +3 Light Armor
- +3 Magic
- +6 Alchemy
- +1 Magic: Blood Transfusion
Initial Prompt: I was hunting.
- +3 Archery
- +3 Medium Armor
- +3 Athletics
- +3 Evasion
- +3 Sneak
Follow-up Prompts: I use the fur to make clothes.
- +3 Archery
- +9 Handcrafting
Follow-up Prompts: People say I’m a pretty good cook.
- +3 Athletics
- +9 Cooking
Follow-up Prompts: I collect rare materials – for alchemy.
- +3 Athletics
- +9 Alchemy
Initial Prompt: I was avoiding the city guards. Trying to sell some… goods.
- +3 One-Handed
- +3 Archery
- +3 Light Armor
- +3 Agility
- +3 Sneak
Follow-up Prompts: Give me a bow, and you’ll see for yourself.
- +6 Archery
- +6 Evasion
Follow-up Prompts: I prefer to avoid fighting… when I can.
- +6 Sneak
- +6 Theft
- +5 Item: Lockpick
Initial Prompt: I was seeking an ancient site of worship.
- +3 One-Handed
- +3 Light Armor
- +6 Magic
- +3 Alchemy
Follow-up Prompts: Yes, I study healing magic.
- +9 Alchemy
- +3 Cooking
- +1 Magic: Blood Transfusion
Follow-up Prompts: No, I’d rather burn that tree down.
- +6 Light Armor
- +3 Athletics
- +3 Magic
- +1 Magic: Burning Ember
Initial Prompt: (Stay Silent) – Choose this prompt two times
- +9 Blocking
- +9 Sneak
- +9 Theft
Once you choose these prompts, there’s no way to reverse your decisions, so choose wisely.