Breakout: Escape from Tarkov Wiki App

Escape from Tarkov Wiki
By | June 27th, 2019 | Categories: Interviews

Whatever the game, a serious player takes the time to make the necessary preparations before entering the fray. This certainly holds true for games with steep learning curves such as Escape from Tarkov. But don’t let that statement scare you off. If you’re new to the game, there’s no need to be intimidated. Simply brush up on the essentials via the Escape from Tarkov Wiki, and you’ll all be set to rock your way straight out of the post-nuclear wasteland that is Tarkov.

Let’s delve deeper into this handy app and get to know how it came to be, as well as the whiz developer behind it.

(1) Tell us about yourself (name/nickname, hometown, age, occupation, favorite games that you play and what platform(s) you play)?

My name is Andrew, aka NehalemX, and I’m from Ukraine, Uzhgorod (You can try to find out where it is). I play exclusively on PC and my favorite games include the Total War series, Hearts of Iron, Europa Universalis, War Thunder, and Escape from Tarkov. I also played in IL-2 Sturmovik aviasim.

(2) Do you work independently or in a team? If in a team, how big is it?

I’m a lone wolf so I work independently.

(3) What inspired you to create an app specifically for this game? When did it cross your mind to create your app?

I just played this game and suddenly thought that it would be nice to create an application in which there would be maps of all game locations, information about keys, ammo, and gear, as well as other useful things. Such an application would help me a lot, so I decided that if no one else had done it yet, I would do so.

(4) What programming language or tool did you use to create this app? Do you have any favorite PLs or tools in particular?

As every Android developer, I used Java and Android Studio. That’s the only programming language which I know well—or I think that I know.

For more Interviews, check this out: Surviving the Open World with the SCUM Map

(5) When it comes to designing the user experience/UX of the app, what motivated you or what influences did you have?

I just took the color scheme from the game and tried to make the interface convenient and simple for me.

(6) From the developer’s and gamer’s perspective, how do you think the app affects the overall experience of the game?

I think it makes this game much easier for a newbie. The big problem for many players is that they have to focus on large game locations, quest places, variety of items, loot places, and exits.

(7) Is there any margin of error when it comes to the app’s performance and provided information?

No. The information provided does not affect performance. 90% of all modern devices have a huge performance margin for this application.

(8) What were your biggest challenges for this project? How did you overcome them?

The biggest challenge was to start the project itself because I thought it would be big and difficult. I also didn’t know how to make some features. But when I finally started, everything turned out to be easy. Only things I needed were time, desire, and a little bit of patience.

For more Interviews, check this out: PoE Build Browser: It’s All About the Builds

(9) Are you expecting the game’s expansions to change your app’s dynamics and performance? Is it something that you’ve already prepared to tackle?

I’m ready for any game expansions, and it will be easy to follow them. I will only need some time to change the data in my app.

(10) Are there any exciting new developments for your app that you would care to share?

Now, I’m developing an items barter table. EFT players know that many items can be exchanged for other items by someone of dealers on some loyalty level and you must remember what items you need to collect for these exchanges.

(11) Could you share a few quick tips to new players of the game?

Never give up! It’s a hardcore game so for the first few days, you will pretty much do nothing but die. You will not know what to do and where to run. You’ll just be guessing where scavs and other players may be. You’ll also be clueless about where you can find good loot. But if you’ll continue to play and won’t surrender, you’ll understand why all other shooters are for kids and you’ll no longer want to play anything else.

(12) Any advice you’d like to share to aspiring game app or web developers?

If you think that you have a good idea, just do it and don’t listen to anyone! Maybe it’s a bad idea and bad project so you will get a good experience and no money, or it can be a really good idea so you’ll get experience, money, and even respect from others.

Shoot for the Stars

So for the would-be app-developers out there, just remember to go for it and aim for the moon; even if you miss, you’re bound to hit a star. For the gamers who want to try their luck with EFT, make sure to prep up with the Escape from Tarkov Wiki. With all the essential game maps, ammo/gun/gear performance comparisons, key locations, scav language references, and more, this app is surely a must-have not just for newcomers, but for seasoned EFT players as well.

For more Interviews, check this out: Practicality and Sensibility with an Offline/Wiki Warframe App

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